Computer Science > EXAM > Unity Certified User: Programmer | 60 Questions with 100% Correct Answers | Updated & Verified (All)
What is a Quaternion? - >>>>This is used to represent rotations. This representation does not suffer from gimbal lock and can easily be interpolated. What is the static property Quaternion.identity? ... - >>>>This represents a something with no rotation - an object perfectly aligned with the world or parent axis. What is the difference between local space and world space? - >>>>The former defines a coordinate set that is relative to some parent object origin, whereas the latter defines a coordinate set that is relative to the world origin. What is the method Instantiate(Object original)? - >>>>This method clones the original object and returns the clone. The cloned object's position and rotation are that of the original object's local position and rotation. What is the method Instantiate(Object original, Transform parent)? - >>>>This method clones the original object and returns the clone as a child of the specified parent. The cloned object's position and rotation are that of the original object's local position and rotation. [Show More]
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